Arflin Beak
$0+
$0+
https://schema.org/InStock
usd
Zarphus
a Beak mask for the Arflin avatar by Hobbert.
directions:
1: Drag beak into unity scene window
2: move beak to 0,0,0
3: move avatar to 0,0,0
4: make sure beak object matches the scale the avatar has been set to. if done correctly the beak will now look like it's in the correct position!
5: on the left side pane, drag the beak object into the head object of the avatar.
6: play with materials to make it look how you want, and you're done!
Size
90.8 KB
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